Fighting for supremacy at the big Comic Artist's Battle (photo by Marcus Lindmark)


Name: Petter Thomée
D.O.B: 1985 03 19
Residing in: Göteborg, Sweden

Contact
E-mail: petterthomee AT gmail DOT com
Phone: +46(0)738098972



Advantages when choosing this fine specimen for the job:
-creative!
-A Team Player!
-a hard worker, and can work pretty quickly also!
-problem solving skills!
-able to learn new things pretty easily!

My skills:
High and low polygon modelling. Preferably organic subjects.
character animation
texturing and some rendering
compositing
drawing/painting, both digitally and with traditional media such as ink, acrylics etc

Software knowledge:
3D software:
Maya
Blender
ZBrush
3D Studio MAX (basic knowledge)

  2D software:
Photoshop
Illustrator
After Effects
Graphics Gale
Flash (basic knowledge)

Experience:
July 2007-april 2009: Full time 3D artist at Jungle Peak Studios, working with the Azaya project. Doing pretty much everything; modelling, texturing, rigging, skinning, animating, rendering, compositing.

Spring~summer 2008: Freelance 3D work commissioned by the web bureau Limetta; designing, creating and animating a character for the crossword website krysset.se.

Spring 2007: Concept artist for the computer game Puzzlegeddon


Formal Education
Computer Game Development - Graphics | University of Skövde | Game development & 3D art education | 3 years of combined theoretical and practical project based game development studies | Graduated in june 2007 with a degree of Bachelor of Arts with a major in Media studies.